The Case Against Pre-Orders and DLC

PRE-ORDER OUR BIG NEW GAME!

http://assets.vg247.com/current//2014/07/RedHoodArkhamKnight.jpg
No.

PRE-ORDER AT GAMESTOP, GET TWO MORE IN-GAME DOLLARS AND A COLOR SWAP!

http://www.gamestop.com/gs/images/718x305/718x305_codbo3_pre3.jpg
OMGZ GUYS A 2-SIDED POSTER!! HOLY SANTA CLAUS SHIT!

BUY RED BULL AND GET EARLY ACCESS TO STUFF YOU’LL JUST COMPLAIN ABOUT LATER!

http://images.eurogamer.net/2013/articles/1/7/6/4/3/2/5/143515909956.jpg/EG11/resize/600x-1/quality/80/format/jpg
EAT A RED BULL DICK, DESTINY

PRE-ORDER OUR DAMN GAME AND WE’LL PRAY TO GOD THAT IT’S NOT BROKEN UPON RELEASE!!!!!

http://media.aintitcool.com/media/uploads/2015/quint/fo4piped_huge.jpg
Okay, I won’t lie, this is badass. BUT THE GAME BETTER WORK DAMMIT

I am sick and tired of this crap.

2014 was a bad year for video games.  And not just kind of bad; it was Wesley Snipes’ taxes bad.  2015 has been a little better, but we’re really just spraying a dog turd gold at this point.  We had broken game after broken game released to the point that it almost became a game unto itself.  “Hey, Watch Dogs is coming out, how busted do you think it will be?”

When did it come to this?

Assassin’s Creed: Unity. Watch Dogs. Destiny. Halo: The Master Chief Collection. And hell, since it was released so close to 2014 and stayed glitchy for…ever, let’s just add in Battlefield 4 for good measure.

http://static2.gamespot.com/uploads/scale_super/1544/15443861/2732023-289650_screenshots_2014-11-11_00006.jpg
Ooga booga booga!

Luckily, I never saw this glitch in AC: Unity, but Ubisoft even made light of it at their pre-E3 conference announcement of AC: Syndicate, knowing full well that no one in the world trusts them anymore.

And as far as Battlefield 4 and anything EA?

http://memeorama.com/wp-content/uploads/2013/04/This-Meal-Is-So-Unfinished-EA-Tried-To-Publish-It.png
Oooohhh killem!

Bottom line: I’ve lost full trust in game developers.

Remember when you bought an NES game, a Playstation 1 or 2 game, something on your N64, or anything not connected to the Internet?  Those games had to be complete. They had to be finished at launch.  They lived and they died by the products they pushed out to the masses.  Now, I understand that those games may not be the massive, open-world, graphic heavy beasts that are common place today, but that doesn’t mean that they put any less effort and love into the product.  And yet, developers had only one shot, one chance to impress their customers.  If the game was broken, see ya.  If the game was incomplete, reviewers ripped it to shreds and that was it. There were no second chances, there were no “Oops, we’ll just patch it.” You were perfect or you failed.  Today, it’s the exact opposite.

The “We’ll just patch it” mentality is now the norm.  Developers are pushing pre-orders like crack cocaine.  You can’t see a video game trailer without GameStop telling you to pre-order now and you can get a special gun in Call of Duty multiplayer.  Activision and Red Bull are giving away missions in Destiny early to those who buy a pack of Red Bull and use a special code. Batman: Arkham Knight pushed FORTY DOLLARS of DLC on consumers to get not just the game, but all of the extra missions and characters that you can play as. I’mma let you finish, but Battlefield 4 was the worst multiplayer launch of all time. Call of Duty: Advanced Warfare took what had become an expected gameplay mode (Zombies) and made you pay for it.  Oh, and Arkham Knight had such an amazingly epic failure of a PC launch that the PC version was pulled from Steam for online purchases.  That game was more broken than the economy and Joe Dirt 2 combined.

It’s bullshit.

Pre-orders and DLC are becoming a crutch of developers to get extra money up front. It’s a solid marketing strategy and way to build up early capital, but when so many games are coming out broken beyond all repair and don’t work for #months after release, why in the bloody blue fuck are we still giving these guys both our money, and our trust? It’s insanity. Everyone knows the definition of insanity at this point, and pre-ordering games is a perfect example of it.  We keep giving them our money in hopes that something changes, and yet they just keep disappointing us.  Just like an ex-girlfriend of mine.

….. what a bitch.

In conclusion,

Gamers need to come together and let the developers know we’re fed up.  We have to stop pre-ordering.  We have to stop buying DLC. We have to stop letting developers think that we’re okay with buying broken piles of crap, just so long as they patch all the broken stuff after launch. Video games are the digital equivalent of Humpty-Dumpty. We watch the crash, and then wait for all the King’s horses and all the King’s men to come and put the PC version of Arkham Knight back together again.

1 thought on “The Case Against Pre-Orders and DLC”

  1. For me, I pre-order games when im super stoked for them even if i know theyre going to be plentiful in stock. i do this because as a former gamestop employee i know that pre-orders are part of the employees performance goals and i like to help them out. I’ve grown to be on a first name basis with the employees at the store i go into and its because of this that from time to time they say “hey we got this promo swag left for this game, you want it?” and most of the time its something neat that i’m interested in. When it comes to collectors edition games, i refuse to preorder anything above a regular copy unless it comes with something tangible, something i can hold, wear, etc. i truly couldn’t give half of a fuck about dlc, its all bullshit i agree. i was pretty let down when i heard the pip-boy edition of fallout 4, that comes with a wearable pip-boy which can hold your phone and run a pip-boy app to be used in game, would not fit the iphone 6+. so now that ive ordered it online already im just going to end up either selling it to somebody who didn’t get a chance to buy it (since it seems sold out), or simply cancel it and buy it on pc (which was my original intention, except id keep the pip boy and use it). so yes preordering seems to have its ups and downs but its mostly downs.

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